In the first semester of my senior year of college I took a game development class where I learned Unreal Engine 5 and devloped a Playstation 1 style horror game.
Available at https://lionfrog13.itch.io/fawn
Video of a playthrough of my game Fawn

Initial Character Design

Thumbnail Concept Piece

System I used to call text prompts to the screen

System used for movement and the on start function

System used in the door blueprint for a lock and key system
Above are picutered my coding work for this project. I prioritized a working project over art assets for this project so most of the work on this project involved blocked in assets, arranging cameras, and making the lock and key and the text box systems.

Character Model with Rig

Frozen Deer Model
Screenshots from the Blender files I created at low poly count to recreate the aestethic of classic games

Blue Flower

Yellow Orange Flower

Deer Painting without Flower

Deer Painting with Flower

Title Screen Illustration

Elaborate Key
A series of painted icons and UI to play up the atmosphere of the game

Hallway Texture

Fancy Room Texture

Mossy Rock Texture

Rock Texture
I hand painted backgrounds at low pixel counts to emulate the low poly style.